A rustic fantasy tabletop RPG based on the acclaimed City of Mist. Spin a tale of journey and peril where choices transform gameplay.
Latest Updates from Our Project:
Magick!!!
about 1 year ago
– Mon, Mar 17, 2025 at 02:09:21 PM
Hey companions,
The Magic Chapter Is Here!
We're thrilled to share with you one of the juiciest parts of this game - the Magic Cauldron chapter, which not only offers you many different ready-to-play Ways of Magic, but also puts the tools in your hands to create ANY. MAGIC. SYSTEM. YOU. WANT!
This chapter was expanded thanks to a stretch goal we unlocked during the campagin.
We are now sending the updated Core Book Playtesting PDF to all backers and late pledges via DriveThruRPG. Within the next few hours, you should receive an email invite to download this file from DriveThruRPG. If you encountered any issues, please reach out to [email protected].
(Only backers and late pledgers received this playtesting file. Pre-orderers will receive the file upon its official release.)
What's Inside
In addition to everything from previous updates, here's what you'll find in the updated PDF:
Fundamentals of Magic, a section that walks you through using your standard themes, tags, Quests, and Consequences to represent magic in your game.
Brewing Your Own Magical Ways, the meat of this update, offering you a list of Ingredients -- magical rules like Magic Is Collected or Magic Requires A Ritual -- which you can mix together into your own Way of Magic!
Recipes for how to brew popular magic styles, from Patron Magic to Scholarly Magic (Expecto Patronum!!!), by combining Ingredients.
Prepared Ways of Magic, fully fleshed out and ready to play, along with theme kits, including Alchemy & Herbalism, Runic Invocation, Spirit Binding, Shapeshifting, and Witchcraft. Later we will add Sorcery, Fey Patronage, and Landshaping.
Also Rotes, a way to create spell write-ups for your players (for especially unique actions, because most action don't need a write up in Legend In The Mist)
We're adding more and more art as we complete each piece!
What To Expect (Reminder)
It's a playtesting copy, which means it's a **partial preview** of the core book meant to allow you to start playing the game and experiencing it.
Content-wise, it's a final draft. While not the absolute final version, what you find in the file represents the finished and complete product. We may yet make some changes, but we don't plan to make many. The text is not yet proofread.
Art- and design-wise, it's a Work In Progress (WIP). Most of the art is missing or not yet colored and the graphic design is in its final draft, but still being tweaked.
This Core Book combines rustic with other genres to support any fantasy game, so it might feel a little broad in scope in some parts (although we still focus mainly on rustic fantasy). The setting book will lean into rustic fantasy will full force.
What's Next?
Magic Chapter Feedback
Please dive in and tell us what you think! We will be taking feedback through the Discord server (invite here) where there is already a thread in the #feedback channel for the Magic Chapter.
How Complicated Does This Game Look To You?
We're also looking for feedback about balancing rich content with lots of options vs. an approachable game that does not daunt newcomers. Let us know if you think we have struck a good balance so far or if you think this can be improved -- in this discord discussion.
Next Drop
Our next drop will be on April 1st -- 'tis no joke -- with the Narrator chapter or the Challenges chapter, depending on which is ready first. We have a roster of perils ready for you to throw at your rustic heroes, from nasty village neighbors through cunning spirits to mighty dragons...
A couple of thousands of backers have already pledged for this Slavic and Balkan cautionary tales setting for Legend In The Mist from our friends at Eren Chronicles.If you haven't had the chance to check it out, here it is:
Speaking of Ways of Magic -- in additions to theme kits, special improvements, Challenges, locales, adventures, and more -- Zamanora will include new Ways of Magic such as Folkloric Magic, Ceremonial Magic (which can be practiced by people with no magic ability), and a special focus on curses. Not to mention it's a great crossover setting to get your D&D friends to into Legend In The Mist!
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Until next time,
-Amit and the Son of Oak team
Zamanora is live! + Complete Hero Chapter and Action Grimoire
about 1 year ago
– Tue, Mar 04, 2025 at 09:02:00 AM
Hey companions,
Zamanora: Ballad Of The Witch just launched!
In our last update, we told you about this new Kickstarter from Eren Chronicles for a dual-system D&D and Legend In The Mist setting inspired by Slavic and Balkan cautionary tales.
Well, it just went live, so check it out - the Kickstarter offers early bird rewards as well as a free demo you can download!
A CROSSOVER SETTING to get your D&D friends to into Legend In The Mist
MORE THEME KITS for adventurers unique to Zamanora like the Bogatyr warrior, Guslar bard, or Hearth priest, as well as for playable creatures such as Chorts and Haunt
MORE CHALLENGES for a variety of creatures from Slavic and Balkan folklore including baba yaga, kikimora, leshy, and many others.
MORE MAGIC SYSTEMS for Poppet Magic and Ceremonial Magic, which allows lay individuals with no magical powers to lay curses and summon horrors just through the power of rituals.
VILLAGE LOCALES each with their own haunting secrets and dangers within the village, at the edge of the village lights, and in the darkness beyond.
. New Drop Today: Complete Hero Chapter + Action Grimoire
PIcking up from where we left on Friday, we are currently re-sending and updating the Core Book Playtesting PDF and the Action Grimoire PDF for all backers and late pledges via DriveThruRPG. Within the next few hours, you should receive an email invite to download this file from DriveThruRPG. If you encountered any issues, please reach out to [email protected].
(Only backers and late pledgers received this playtesting file. Pre-orderers will receive the file upon its official release.)
What's Inside
In addition to everything from previous updates, here's what you'll find in the updated PDF:
The Action Grimoire - a 100-page reference guide for all imaginable actions and reactions in Legend In The Mist. This booklet is designed to give inspiration for actions and to help players coming from more heavily-structured RPGs make the most out of the game's open system. The equivalent Action Database was a huge hit among players of :Otherscape. Today file (v0.2) also includes the full index of the Grimoire at the back of the PDF, so you can easily find the action you're thinking of.
Might rules - The Core Book now includes rules for managing Heroes and Challenges of a different order of magnitude, so you can have Heroes of mixed power levels in the same group, and still keep everyone challenged. (We got a lot of feedback from you since Friday and we're working on making the examples more accurate for this section.)
Character Development rules - How to gain more tags and Special Improvements?How to use Quests? When to mark Abandon and Milestone? What happens when you evolve a theme or replace it? We also rolled out a new long-term Hero development terms called Promise & Fulfillment, and new Quintessences to pick from (previously Veteran Improvements).
Lots of corrections and clarifications. We've been working to improve the explanations and the examples based on the feedback you provided on Discord.
We're adding art as we complete each piece!
The Action Grimoire
What To Expect (Reminder)
It's a playtesting copy, which means it's a **partial preview** of the core book meant to allow you to start playing the game and experiencing it.
Content-wise, it's a final draft. While not the absolute final version, what you find in the file represents the finished and complete product. We may yet make some changes, but we don't plan to make many. The text is not yet proofread.
Art- and design-wise, it's a Work In Progress (WIP). Most of the art is missing or not yet colored and the graphic design is in its final draft, but still being tweaked.
This Core Book combines rustic with other genres to support any fantasy game, so it might feel a little broad in scope in some parts (although we still focus mainly on rustic fantasy). The setting book will lean into rustic fantasy will full force.
Our next drop will be on March 17th with the promised Magic Systems chapter. We're very excited to share this one with you and see what kind of Magic Systems you'll be creating for your campaigns!
Until next time,
-Amit and the Son of Oak team
Coming Soon: A Balkan-Slavic Setting For Legend In The Mist!
about 1 year ago
– Fri, Feb 21, 2025 at 07:37:22 AM
Hello Companions,
We interrupt another day of Legend In The Mist bookcrafting (doing final touch ups on those Might rules!) to share with you an exciting project we've been accompanying:
ZAMANORA is a rustic fantasy setting inspired by Balkan and Slavic cautionary tales, and published by Eren Chronicles. It will reveal an enchanted and dangerous world where communities huddle around the fire in remote villages, and where every step into the outside world means encountering strange beings and risking one's life and soul.
Sounds familiar? Yes, this will be a supplement for Legend In The Mist!
Playable species (theme kits) for mischievous Chorts and wraith-like Haunts
Unique local variations of typical "classes" (theme kits) such as bogatyr warriors, priests of the hearth, and guslar bards
Fascinating new magic systems: ceremonial magic and poppet magic
Tons of creatures of local lore (Challenges) to add to your LitM game such as Bolotniks, Kikimoras, and Leshes (some of whom you may know through The Witcher)
ZAMANORA already has over 4000 followers for this project, which we hope will continue to grow untli their March 4th launch.
ZAMANORA is also going to be the first dual system book of Dungeons & Dragons and Legend In The Mist,which makes it a real no-brainer to back. You'll be able to play it with your die hard D&D friends, but also have full support to convert them to true Legend In The Mist heroes, all in one book.
Seeing as these cultural influences constitute half my DNA (Bulgarian), I'm personally very excited about this setting. The guys at Eren Chronicles know their stuff, and have produced beautiful books before, so when they pitched this to me, I was on board in a heartbeat.
Start playing Legend In The Mist with the Hero's Rules!
about 1 year ago
– Mon, Feb 17, 2025 at 02:34:52 PM
Hello there companions,
Are you ready to embark on your journey?
As promised, today we are sending out the next big chunk of the Legend In The Mist core book - the game rules for players. With this, you can start playing the official game!
We currently re-sending and updating the Core Book Playtesting PDF for all backers and late pledges via DriveThruRPG. Within the next few hours, you should receive an email invite to download this file from DriveThruRPG. If you encountered any issues, please reach out to [email protected].
(Only backers and late pledgers received this playtesting file. Pre-orderers will receive the file upon its official release.)
The action resolution rules for players, including the game loop, taking actions, Consequences, reactions, story tags, statuses, and limits.
Examples of actions and how to resolve them throughout the PDF, and a guide for typical rustic fantasy actions, and their related statuses and tags, called A Traveler's Concerns
Camping and sojourn rules
* We are still working on the right presentation of Might rules as well as the character development section, which will be released with the next PDF drop.
What To Expect (Reminder)
It's a playtesting copy, which means it's a **partial preview** of the core book meant to allow you to start playing the game and experiencing it.
Content-wise, it's a final draft. While not the absolute final version, what you find in the file represents the finished and complete product. We may yet make some changes, but we don't plan to make many. The text is not yet proofread.
Art- and design-wise, it's a Work In Progress (WIP). Most of the art is missing or not yet colored and the graphic design is in its final draft, but still being tweaked. Lead Artist Daniel Pinal, together with additional artists we have brought on, is diligently and skillfully working on beautiful art, so we appreciate your patience 🙏
This Core Book combines rustic with other genres to support any fantasy game, so it might feel a little broad in scope in some parts (although we still focus mainly on rustic fantasy). The setting book will lean into rustic fantasy will full force.
What's Next?
Please dive in and tell us what you think! We will be taking feedback through the Discord server (invite here) where there is already a thread in the #feedback channel for Hero Rules feedback.
Our next drop will be on February 28th with two big chunks of content:
The Magic Systems chapter (discussed in the Devlog below) which will complete the Hero side of the book with advanced magic mechanics, leaving only the Narrator chapters.
The Action Grimoire, the reference guide which contains dozens of rustic fantasy actions you could take with the Legend In The Mist open engine, and breaks it down for you -- especially if you come from more traditional RPGs and would appreciate the structure.
How Does This Affect The Estimated Schedule?
The official estimated digital release was for March 2025 but it's clear we will need some more time to fully complete the project as we envisioned it -- but not a lot of time.
Right now, we expect to have the complete core book out digitally by the end of March 2025, together with the Action Grimoire, Narrator Screen, Pregens, and other accessories, but excluding the Hearts of Ravensdale setting book and Twilight Deck. Then we'll turn to these, and we should be able to complete them within three months - or less.
At this point, however, these are only estimates. All of us at Son of Oak Game Studio are working rigorously to deliver this as soon as possible, while balancing product quality and team well-being. To mitigate delays, we also hired additional artists and colorists, some of whose work you can already see in the added beautiful color pages in the tutorial comics (see below), so with every day we are making big strides towards the finish line.
We will continue to deliver regular updates with new content drops until the project is completed.
Stay tuned for the next reveal and watch this beautiful game unfold - which we are so excited to share with you! Thank you again, backers for being a part of this 🙏
Until next time,
- Amit and the Son of Oak team
And So It Begins: A First Look At The Core Book!
about 1 year ago
– Fri, Jan 31, 2025 at 06:51:34 PM
Hello there companions,
The time has come - the first 140 pages of Legend In The Mist are now in your hands!
What? We've released the Legend In The Mist Core Book Playtesting Copy Version 0.1 in PDF form. Read below what it contains.
When? We just completed sending this PDF to all backers and late pledges via DriveThruRPG. You should have receive an email invite to download this file from DriveThruRPG. If you encountered any issues, please reach out to [email protected].
Who? Only backers and late pledgers received this playtesting file. Pre-orderers will receive the file when upon its official release.
What Just Dropped? What To Expect?
It's a playtesting copy, which means it's a **partial preview** of the core book meant to allow you to start playing the game and experiencing it.
Content-wise, it's a final draft. While not the absolute final version, what you find in the file represents the finished and complete product. We may yet make some changes, but we don't plan to make many. The text is not yet proofread.
Art- and design-wise, it's a Work In Progress (WIP). Most of the art is missing or not yet colored and the graphic design is in its final draft, but still being tweaked. Lead Artist Daniel Pinal is diligently and skillfully working on copious amounts of beautiful art, so we appreciate your patience 🙏
This Core Book combines rustic with other genres to support any fantasy game, so it might feel a little broad in scope in some parts (although we still focus mainly on rustic fantasy). The setting book will lean into rustic fantasy will full force.
What's Inside?
The complete tutorial comics (with mostly uncolored art). This solo learn-as-you-play choose-your-own-adventure experience will make this book a game you play from page one, and allow new players to experience the simplicity of the system first hand through a welcoming and enjoyable game of Legend In The Mist. Try it!
The Introduction to the book, with some ideas for games you can play.
The complete character (Hero) creation system, offering three paths for creating your Hero:
Simple, just write the tags you want.
Quick, pick one of 30 different Tropes (character recipes) and then pick tags from 120 Theme Kits, premade lists of tags.
Detailed, answer four out of 20 Themebooks, guided questionnaires that help create your own custom character. Pick out a backpack tag from the General Store.
This chapter also includes Fellowship (party) and relationships creation, with the Fellowship Themebook and Theme Kits.
We were not able to publish the complete ruleset as planned-- so this part will come out in our next update, planned for February 17th (estimated).
We are still deliberating what to release after that, whether the Narrator chapter or the Magic Systems stretch goal chapter which completes the Hero side of the game with advanced options as seen on our previous devlog. Both will be in the final book, of course. Stay tuned.
Cairo:Otherscape announced!
In other news, we are lining up our next project for the second half of 2025 (post LitM release) - a new installment in the Mythic Cyberpunk world of :Otherscape, which uses the same system as Legend In The Mist. This time, we will be exploring the fictional Megacity of Cairo:OS and the cyberspace supplement of Neuro:OS!
If you like cyberpunk, follow the Kickstarter preview page to be notified on launch, pick up the first day reward, and stay tuned for updates. You can also read the recent article on Rascal where the Egyptian, real-world-Cairo-based game writers of Cairo:OS talked about the project.